My first BIG play test
Blemie's world tour (OLD VERSION) » Devlog
So I play tested all the finished levels and bosses in Blemie's world tour and timed it. The reason for me timing it was because I want the game to be 2 hours long maximum. It took me 33 minutes to do them all.
Now 33 minutes is fairly bad. There are only 11 finished levels (bosses included) and on my planner, there are more than 50 levels. So if you took none of the secret teleporters, the game would take you much longer than 2 hours. I REALLY need to find out how to make a save system work.
If you have any good unity tutorials for 'saving what level you are on', please send me a link in the comment section.
That's all! Have a nice day or night!
Get Blemie's world tour (OLD VERSION)
Blemie's world tour (OLD VERSION)
Status | In development |
Author | LUA COMPUTA |
Genre | Platformer, Adventure |
Tags | 2D, demo, Singleplayer |
More posts
- BIG CHANGESMar 27, 2021
- Water gun and newgrounds demo!Dec 28, 2020
- OMEGA bosses and an update about the game's progressNov 29, 2020
- A general updateNov 16, 2020
- Trying out pixelart shadersOct 10, 2020
- World 6 and a 2nd trailerSep 25, 2020
- Polishing up Blemie's world tourSep 09, 2020
- Progress report and other stuffAug 28, 2020
- NEW DEMO COMING OUT RIGHT WHEN AUGUST 5TH 2020 HITS!Aug 04, 2020
- New title screen, level editor improvement, new level type, new demo, tweaks to...Jul 24, 2020
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